Codename: Panzers is a World War II video game created by Hungarian game developer StormRegion. It launched in 2004 to generally favorable reviews. The series entered its second iteration in July 2005 with Codename: Panzers Phase II. A Codename: Panzers Phase III was originally planned, but no longer appears on the official website. It was followed by Codename: Panzers – Cold War. The first two games of the series don't work on 64-bit operating systems due to driver incompatibility of StarForce Protection.
Codename: Panzers was intended to be a three-part series portrayal of various conflicts of the Second World War.
The second of a planned three-part series, CDV's Codename: Panzers - Phase Two returns players to the battlefields of World War II to command aircraft, artillery, and mechanized infantry in real-time strategy combat. Armageddon v1 8 by arte americana. Again, players can choose to lead one of three military alliances; this time the Anglo-American Allies, German-Italian Axis, and the Yugoslavian resistance are available. New units, environments, and single-player campaigns are included, as well as a mission editor that lets players create their own challenges.
The main game's storyline and dialog were scripted by Hollywood veterans David Freeman and Joe Reinkemeyer (Law & Order, Buffy the Vampire Slayer), and voice acting for the main character, American Jeffrey S. Wilson, was done by accomplished screen actor Peter Weller (RoboCop, Naked Lunch). Despite the recent 70th anniversary celebrations of VJ Day, it can sometimes be hard to tell in the PC gaming industry that World War II has actually ended; the continual flood of titles means not only do the memories never fade, but the guns never stop firing. However, just because there are so many,it doesn't mean there aren't some great titles among them. Codename: Panzers Phase One was one of them, and this semi-sequel is another. Semi-sequel is probably the more accurate way to describe Storm Region's game - as this recent news post shows, the company has a proper sequel under way. The best way to think of Codename: Panzers is like the Quentin Tarantino movie Kill Bill; the game is ultimately one, but split into parts to give us a more refined experience, and to allow extra development time on the second part (in this case Phase Two).
So the game's style of play and engine are ultimately the same, but that doesn't mean they are completely alike. For a start, Phase One was set in Europe, while Phase Two shifts the action to Africa, which in itself has an impact on gameplay. There have also been some improvements.
Firstly, the AI has been rewritten for the multiplayer and skirmish elements, and enhanced for the single player campaign. This is complemented by a new multiplayer option called 'mission mode' where human-controlled teams have to complete objectives rather than destroying each other, although this is unfortunately not a full co-op mode. The day-to-night cycles (and vice-versa) have also seen improvement. If you're playing in the day, the transition to night has a significant impact on gameplay; the fog of war is greater, the sound of enemies you can't see is more important, and headlights - which are the focus of the adjustment - are a vital strategy element. The game now allows you to extend your field of view by turning on the headlights of your vehicles.
Codename Panzers Review
However, this also results in you being more visible to the enemy, and thus the risk is up to you. New units are also present in Phase Two, adding to the selection already on offer which have received a tweak thanks to feedback from fans. Also added to Phase Two is an editor, allowing you to create your own campaigns complete with cut-scenes (which use the in-game engine). The game's Gepard engine has also seen an update. Cut-scenes are smoother, and lip syncing is present, but overall nothing fundamental has changed. Players of Phase One will instantly recognize the game, albeit with the complete change of scenery which is slightly more yellow now. Still, that's not necessary a bad thing; the game already sported a very competent 3D engine that makes a welcome return.
The troops and vehicles are well animated (especially the way the tanks rock back and forth when firing), but it is the environment which looks particularly impressive. Aside from being packed with detail, and a providing a good sense of reality (thanks to birds, camels, and a lot of sand), the environment is also rather destructive, and you'll be impressed the first time you see your tanks tearing through trees instead of having to find a long route around them.
Download advert. If you didn't know about the series previously, then you probably don't realize that Codename: Panzers Phase Two is a resource-free real-time strategy title, focusing on the action that makes the game so much fun. This is hard for those who are used to building bases and stocking up armies, but is a concept which has already gone from 'innovative idea' to 'used-by-everyone' in the World War II-RTS sub-genre. This is probably a problem overall with Codename: Panzers Phase Two. Even forgetting Phase One, it's hard to say that the game is truly innovative; the concepts and ideas have been used in plenty of RTS titles in recent years, and ultimately it doesn't offer an experience that feels unique.
On the other hand, it is closer to the definitive experience than most other WW2 RTS titles. While it may have little new to offer, it is providing tried-and-tested concepts in a game that is refined and highly enjoyable.
It's a game that will get you hooked, even without some impressive design advancement. As expected for a WW2 title, you are able to take control of either the Allied or Axis forces across a range of Africa-based missions. They are grounded in history, but are varied and on the whole, enjoyable.
When completing these a range of Partisan missions are available, with the emphasis on using the technology 'acquired' from either side. One thing it does do differently from some RTS titles (though not its predecessor) is allow you to customize your army between missions.
As before you are given a number of points, and are able to choose which infantry, tanks, and other artillery you want to control, choosing units from more than one nation (for example, Russian tanks when playing as the Allies). Although this freedom is useful, it can be frustrating; sometimes your choices can actually make progress very difficult because some essential unit was not purchased for a mission you didn't know about at the time. On top of the missions there's the usual skirmish mode - which also allows you to build your own armies - with online and LAN play available with three different game types (Team Match, Domination, and a Multiplayer Mission). There are also two editors on offer: the general Level Editor, and the In-Game Animation Editor. Free full software download. The two can be used in combination to create your own missions, with the range of options in the former combining with the film-making ability of the later. They are great inclusions, but are likely to pass the average player, particularly the more complicated Animation Editor. The Level Editor, however, will allow novices to produce some interesting multiplayer maps, but a lot of time needs to be dedicated to achieve worthwhile single-player levels.
We hope this inclusion by Stormregion will see the community produce some great new content which will keep you going until Phase Three. People who downloaded Codename: Panzers - Phase Two have also downloaded:, ©2018 San Pedro Software Inc. Contact:, done in 0.005 seconds.
Phase Ii Shades
Categories:Title: Codename Panzers Phase One (PC/ENG) RiP Highly Compressed Genre: Developer: Stormregion Publisher: cdv Software Entertainment Release Date: 30 Sept, 2004 File Size: 900.15 MB / Single Link Compressed Mirrors: Mega.nz, GDrive, Direct FTP Link, Uptobox, Upfile.Mobi Free Download Codename: Panzers Phase One PC Game Rip Version – Stormregion’s RTS, Codename: Panzers, thrusts you into the high-powered battles of World War II. Whether played in towns with bullet-riddled buildings, bleak mountain landscapes, or treacherous swamps, Codename: Panzers offers real-time combat rampages with detailed 3D graphics.
Codename: Panzers Phase Two is a full version Windows game, being part of the category with subcategory Strategy. With Codename: Panzers Phase Two, you'll definitely have to make use of creative strategies to boost your chances of winning More about Codename: Panzers Phase Two Codename: Panzers Phase Two is available for users with the operating system Windows XP and prior versions, and it is available in different languages such as English, Spanish, and German.
The game version is 2016 and the latest update happened on 1/04/2017. The information about the install size of Codename: Panzers Phase Two is currently not available. It's a game mostly downloaded in some countries such as Germany and India. Since we added this game to our catalog in 2016, it has managed to obtain 6 downloads, and last week it had 3 downloads.
Codename: Panzers Phase Two is a full version Windows game, being part of the category with subcategory Strategy. With Codename: Panzers Phase Two, you'll definitely have to make use of creative strategies to boost your chances of winning More about Codename: Panzers Phase Two Codename: Panzers Phase Two is available for users with the operating system Windows XP and prior versions, and it is available in different languages such as English, Spanish, and German. The game version is 2016 and the latest update happened on 1/04/2017.
The information about the install size of Codename: Panzers Phase Two is currently not available. It's a game mostly downloaded in some countries such as Germany and India. Since we added this game to our catalog in 2016, it has managed to obtain 6 downloads, and last week it had 3 downloads.